Differences
This shows you the differences between two versions of the page.
Both sides previous revision
Previous revision
Next revision
|
Previous revision
Next revision
Both sides next revision
|
wiki:tcb:tcbinstall:sound_op [2019/04/30 20:23] opadmin [Sound Files] |
wiki:tcb:tcbinstall:sound_op [2019/05/07 18:03] opadmin [Sound Effects] |
Some parameters can be adjusted via OP Config on the [[wiki:opconfig:tabs:sounds|Sounds tab]], including relative volumes, squeak intervals, and the loop behavior of the two sound banks. | Some parameters can be adjusted via OP Config on the [[wiki:opconfig:tabs:sounds|Sounds tab]], including relative volumes, squeak intervals, and the loop behavior of the two sound banks. |
| |
| ==== Engine Sounds ==== |
<html> | <html> |
<table width="700px"> | <table width="700px"> |
<tr> | |
<td colspan="3" align="left" class="tabletitle"><br/>Engine Sounds</td> | |
</tr> | |
<tr> | <tr> |
<th width="20%">Effect</th> | <th width="20%">Effect</th> |
</tr> | </tr> |
</table> | </table> |
| </html> |
| |
| ==== Sound Effects ==== |
| <html> |
<table width="700px"> | <table width="700px"> |
<tr> | |
<td colspan="4" align="left" class="tabletitle"><br/>Sound Effects</td> | |
</tr> | |
<tr> | <tr> |
<th width="20%">Effect</th> | <th width="20%">Effect</th> |
<tr> | <tr> |
<td>Cannon Ready</td> | <td>Cannon Ready</td> |
<td>reloaded.wav</td> | <td>reload_1.wav<br />reload_2.wav<br />reload_3.wav<br />reload_4.wav<br />reload_5.wav</td> |
<td></td> | <td></td> |
<td>Notification sound to let the user know they can fire the cannon again. Actual reload time is determined by the vehicle's weight class, defined in <a href="http://openpanzer.org/wiki/doku.php?id=wiki:opconfig:tabs:battle">OP Config on the Battle tab</a>.</td> | <td>Notification sound to let the user know they can fire the cannon again. Actual reload time is determined by the vehicle's weight class, defined in <a href="http://openpanzer.org/wiki/doku.php?id=wiki:opconfig:tabs:battle">OP Config on the Battle tab</a>. You can have up to 5 reloaded sounds and each time the cannon is fired the program will select one at random. It's also fine to have fewer than 5, just omit the ones you don't need.</td> |
</tr> | </tr> |
<tr> | <tr> |