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wiki:tcb:operation:triggerlist [2018/02/05 02:40] opadmin [Ad-Hoc Triggers] |
wiki:tcb:operation:triggerlist [2018/09/17 01:55] opadmin [Ad-Hoc Triggers] |
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Every RC stick radio will have at least 4 channels associated with the two sticks. Every channel your transmitter has beyond those 4 we call Auxillary channels and each one is a trigger. If you have an 8 channel radio, the first 4 channels will belong to the sticks, and then you will have 4 more Aux channels: Aux 1, Aux 2, Aux 3, and Aux 4. If you have a 10 channel radio you will have 6 Aux channels, if you have a 16 channel radio you will have 12 Aux channels, etc... | Every RC stick radio will have at least 4 channels associated with the two sticks. Every channel your transmitter has beyond those 4 we call Auxillary channels and each one is a trigger. If you have an 8 channel radio, the first 4 channels will belong to the sticks, and then you will have 4 more Aux channels: Aux 1, Aux 2, Aux 3, and Aux 4. If you have a 10 channel radio you will have 6 Aux channels, if you have a 16 channel radio you will have 12 Aux channels, etc... | ||
- | Aux channels can be classified as analog or digital. An example of an analog Aux channel would be a knob or lever on your transmitter. An example of a digital Aux channel would be a switch. The TCB can recognize | + | Aux channels can be classified as analog or digital. An example of an analog Aux channel would be a knob or lever on your transmitter. An example of a digital Aux channel would be a switch. The TCB can recognize switches |
For the Aux channels to work correctly you must first run through [[wiki: | For the Aux channels to work correctly you must first run through [[wiki: | ||
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* **Cannon Reloaded** - Will occur when the cannon reload time has expired after cannon fire. This time is specific to the chosen weight class, see the [[wiki: | * **Cannon Reloaded** - Will occur when the cannon reload time has expired after cannon fire. This time is specific to the chosen weight class, see the [[wiki: | ||
* **Cannon Hit** - Will occur whenever the vehicle is hit by cannon fire, or in other words receives an IR signal from the currently selected IR cannon protocol. Note this trigger will not occur on the final cannon hit that causes the vehicle to be destroyed (see below). | * **Cannon Hit** - Will occur whenever the vehicle is hit by cannon fire, or in other words receives an IR signal from the currently selected IR cannon protocol. Note this trigger will not occur on the final cannon hit that causes the vehicle to be destroyed (see below). | ||
- | * **Vehicle Destroyed** - This trigger will occur on the final IR hit that causes enough " | + | * **Vehicle Destroyed** - This trigger will occur on the final IR hit that causes enough " |
+ | * **Engine Start** - Triggers when engine is started. | ||
+ | * **Engine Stop** - Triggers when engine is turned off. |