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wiki:opconfig:tabs:ft [2016/03/19 01:58]
opadmin [Turret Stick Trigger Adjustment]
wiki:opconfig:tabs:ft [2016/03/26 03:17]
opadmin [Functions and Triggers]
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 title = Functions title = Functions
 ~~ ~~
 +~~NOTOC~~
 ====== Functions and Triggers ====== ====== Functions and Triggers ======
 +{{ wiki:tab_functions.png?direct&300|Functions tab of OP Config}}
 The ability to link Functions and Triggers is a key feature that sets the TCB apart from any other product on the market today, and gives it so much power and flexibility. "Functions" and "Triggers" may sound complicated if you haven't heard about them before, but don't worry, the concept is very simple. The ability to link Functions and Triggers is a key feature that sets the TCB apart from any other product on the market today, and gives it so much power and flexibility. "Functions" and "Triggers" may sound complicated if you haven't heard about them before, but don't worry, the concept is very simple.
  
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 For a full list of available functions see the [[wiki:tcb:operation:functionlist|Function List]]. For a full list of available functions see the [[wiki:tcb:operation:functionlist|Function List]].
  
-**Note:** not all functions are always available. For example the function "Servo 3 Pass-through,which lets you directly control a servo on RC Output 3, is only available if that output is not being used for turret rotation. Another example might be the function "External Output A - Turn On.That function will obviously only be available if the I/O port A has been set to "Output."+**Note:** not all functions are always available. For example the function **RC Output Pass-through**, which lets you directly control a servo on RC Output 3, is only available if that output is not being used for turret rotation. Another example might be the function **External Output A - Turn On**. That function will obviously only be available if the I/O port A has been set to "Output" but it will not be available if I/O port A was set to "Input."
  
 === Triggers === === Triggers ===
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 There is no perfect solution to this issue. Trying to fix one problem makes the other problem worse. That is why you can specify for yourself what the delay should be. If you want perfect responsiveness of the stick for turret movement, set the delay very low, or disable it completely by setting it to 0. If it is more important that you be able to reach the corners in order to trigger functions you may have assigned to those corners without at the same time moving the turret or barrel, set the delay higher. There is no perfect solution to this issue. Trying to fix one problem makes the other problem worse. That is why you can specify for yourself what the delay should be. If you want perfect responsiveness of the stick for turret movement, set the delay very low, or disable it completely by setting it to 0. If it is more important that you be able to reach the corners in order to trigger functions you may have assigned to those corners without at the same time moving the turret or barrel, set the delay higher.
  
-And of courseif your transmitter has lots of switchesyou can simply assign all your triggers to auxiliary channels. If you don't have any triggers assigned to the Turret Stick, this delay is disabled completely and you will find the turret stick very responsive. +And of course if your transmitter has lots of switches you can simply assign all your triggers to auxiliary channels. If you don't have any triggers assigned to the Turret Stick, this delay is disabled completely and you will find the turret stick very responsive.
  
  
  
wiki/opconfig/tabs/ft.txt · Last modified: 2016/03/26 03:17 by opadmin