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wiki:sound:start [2018/09/13 20:33]
opadmin [Engine Sounds]
wiki:sound:start [2019/04/30 20:21]
opadmin [NOTE!]
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 ===== NOTE! ===== ===== NOTE! =====
-The instructions on this page only apply when the sound card is used directly with generic RC equipment. If you are using the sound card in combination with the TCB (Tank Control Board) then the instructions and sound files will be different. In that case do not refer to this page, instead [[wiki:tcb:tcbinstall:sound_op|Click Here]]+The instructions on this page only apply when the sound card is used directly with generic RC equipment. If you are using the sound card in combination with the TCB (Tank Control Board) then the instructions and sound files will be different. In that case do not refer to this page, instead **[[wiki:tcb:tcbinstall:sound_op|Click Here]]**
  
 ===== General Features ===== ===== General Features =====
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  <td>enrun1.wav<br/>enrun2.wav<br/>enrun3.wav<br/>enrun4.wav<br/>enrun5.wav<br/>  <td>enrun1.wav<br/>enrun2.wav<br/>enrun3.wav<br/>enrun4.wav<br/>enrun5.wav<br/>
                             enrun6.wav<br/>enrun7.wav<br/>enrun8.wav<br/>enrun9.wav<br/>enrun10.wav</td>                             enrun6.wav<br/>enrun7.wav<br/>enrun8.wav<br/>enrun9.wav<br/>enrun10.wav</td>
- <td>Engine sound when vehicle moving, with enrun1.wav being the slowest speed and + <td>Engine sound when vehicle moving, with <span class="code">enrun1.wav</span> being the slowest speed and 
                             higher numbers being faster speed. Not all sounds are required, as many as are                              higher numbers being faster speed. Not all sounds are required, as many as are 
                             included will automatically be evenly distributed across the entire speed range.</td>                             included will automatically be evenly distributed across the entire speed range.</td>
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  <td>tracks1.wav<br/>tracks2.wav<br/>tracks3.wav<br/>tracks4.wav<br/>tracks5.wav<br/>tracks6.wav<br/>tracks7.wav<br/>tracks8.wav<br/>tracks9.wav<br/>tracks10.wav</td>  <td>tracks1.wav<br/>tracks2.wav<br/>tracks3.wav<br/>tracks4.wav<br/>tracks5.wav<br/>tracks6.wav<br/>tracks7.wav<br/>tracks8.wav<br/>tracks9.wav<br/>tracks10.wav</td>
  <td>trkstart.wav<br/>trkstop.wav</td>  <td>trkstart.wav<br/>trkstop.wav</td>
-                        <td>Track/tread overlay sounds when vehicle moving, with tracks1.wav played at the slowest speed and higher numbers being faster speed. Not all sounds are required, as many as are included will automatically be evenly distributed across the entire speed range. Optional start and stop sounds can be added that will play when the vehicle first begins to move or just comes to a stop. <b>NOTE</b>: In RC mode, vehicle speed is considered equal to engine/throttle speed. When used with the TCB, these two things are independent.</td>+                        <td>Track overlay sounds are speed-dependent sounds that will play when the throttle speed exceeds idle. Starting with <span class="code">tracks1.wav</span> played at  
 +                        the slowest speed and higher numbers being played at faster speeds. Not all sounds are required, as many as are included will automatically be evenly distributed  
 +                        across the entire speed range. Optional start and stop sounds can be added that will play when the vehicle first begins to move or just comes to a stop. <b>NOTE</b>: In  
 +                        RC mode, vehicle speed is considered equal to engine/throttle speed. When used with the TCB, these two things are independent.</td>
  </tr>  </tr>
  <tr>  <tr>
wiki/sound/start.txt · Last modified: 2019/04/30 20:21 by opadmin