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wiki:opconfig:tabs:lightsio [2017/07/24 22:32] opadmin [Machine Gun Light] |
wiki:opconfig:tabs:lightsio [2023/05/21 14:29] opadmin [High Intensity Flash Unit] |
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AUX: Aux Output, can be used for lights but also relays and even low current motors. This port has special settings not available to the other light ports. | AUX: Aux Output, can be used for lights but also relays and even low current motors. This port has special settings not available to the other light ports. | ||
* L1: Light 1, can be switched on or off. The Light 1 output has one extra feature - you can automatically have a headlight sound play whenever it is turned on or off. See the Sound tab for that setting. | * L1: Light 1, can be switched on or off. The Light 1 output has one extra feature - you can automatically have a headlight sound play whenever it is turned on or off. See the Sound tab for that setting. | ||
- | * L2: Light 2, can be switched on or off. | + | * L2: Light 2, can be switched on or off, or used as a second machine gun light. |
* BRK: Brake and optional running lights. | * BRK: Brake and optional running lights. | ||
* MG: Machine Gun Light. | * MG: Machine Gun Light. | ||
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Check this box to blink every light (L1, L2, BRK, MG, APPLE hit LEDs, and the onboard red and green LEDs) when the TCB detects a loss of radio signal. If you uncheck this option, the onboard red and green LEDs will still blink on loss of radio signal, but the others will not. | Check this box to blink every light (L1, L2, BRK, MG, APPLE hit LEDs, and the onboard red and green LEDs) when the TCB detects a loss of radio signal. If you uncheck this option, the onboard red and green LEDs will still blink on loss of radio signal, but the others will not. | ||
- | **Note:** the TCB may not be able to detect a loss of signal in all cases. If your receiver is set to continue transmitting data even when the signal is lost (" | + | **Note:** the TCB may not be able to detect a loss of signal in all cases. If your receiver is set to continue transmitting data even when the signal is lost (" |
+ | == Blink Apple when Cannon Reloaded == | ||
+ | If checked the LEDs in the IR Appple will blink briefly after the cannon reload time has expired, this can be useful in IR battle to let you know the instant when you are able to fire once more. The cannon reload time is dependent on your selected weight class, discussed on the [[wiki: | ||
===== High Intensity Flash Unit ===== | ===== High Intensity Flash Unit ===== | ||
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{{ wiki: | {{ wiki: | ||
If checked, the High-Intensity Flash output (FLASH on the TCB) will automatically be triggered when the **Cannon Fire** function is called. If unchecked, you can still trigger the flash unit by itself by using the **High Intensity Flash** function. | If checked, the High-Intensity Flash output (FLASH on the TCB) will automatically be triggered when the **Cannon Fire** function is called. If unchecked, you can still trigger the flash unit by itself by using the **High Intensity Flash** function. | ||
+ | |||
+ | |||
+ | ===== Light Effects ===== | ||
+ | |||
+ | == Flicker Headlights during Engine Start == | ||
+ | {{ wiki: | ||
+ | When this option is checked, and if the headlights are already turned on, they will flicker during the time specified by " | ||
===== Aux Output ===== | ===== Aux Output ===== | ||
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===== General Purpose Input/ | ===== General Purpose Input/ | ||
- | {{ wiki: | + | {{ wiki: |
The A & B ports are general purpose, logic-level ports that can set to input or output depending on your needs. | The A & B ports are general purpose, logic-level ports that can set to input or output depending on your needs. | ||
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- External Output A/B - Turn Off\\ | - External Output A/B - Turn Off\\ | ||
- External Output A/B - Pulse\\ | - External Output A/B - Pulse\\ | ||
+ | - External Output A/B - Blink\\ | ||
+ | |||
+ | You can then assign a trigger to these functions and in so doing control the output of these ports. The first three functions are self-explanatory, | ||
- | You can then assign a trigger to these functions and in so doing control the output of these ports. | + | The fifth function will cause the output to blink and blinking will continue until you call the "Turn On" or "Turn Off" function. The blink rate can be set by using the "Blink - On Time" and "Off Time" values |
- | What you do with these outputs is up to you, but remember these are logic-level outputs! | + | What you do with these outputs is up to you, but remember these are logic-level outputs! |
- | If you want to use these outputs to turn on a lamp, or a relay, or some other object that draws current, you will need to use a driver circuit. You can find a schematic for a MOSFET driver adapter on the [[wiki: | + | If you want to use these outputs to turn on a lamp, or a relay, or some other object that draws more than 40mA of current, you will need to use a driver circuit. You can find a schematic for a MOSFET driver adapter on the [[wiki: |