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31
Open Panzer Help / Re: Motors not Running Properly
« Last post by IIHadesII on June 07, 2026, 03:45:56 AM »
ok...Nevermind...  :-X :-X it was my own fail, i was setting up the radio like allways but forgot to saave the min/max status for the main Sticks but did it for all others xD  :-X :-[
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Open Panzer Help / Motors not Running Properly
« Last post by IIHadesII on June 07, 2026, 03:26:20 AM »
Hello,

For some reason, my motors are not running properly.

Reverse and left steering work fine, but right steering and forward movement do not.

When I use "Snoop" on the TCB, it seems that the forward command is not being recognized.

Could you please help me figure out what might be causing this issue?

Thank you. :o
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Open Panzer Help / Re: Adding increments to % speed increase?
« Last post by Tom on June 06, 2026, 03:00:35 PM »
The reason is with a short 1 sec track overlay 1% allows the clip to play a bit too long on stop 10% doesn't allow too slow of speed to cut out 5% or around there might be perfect.  Just a thought but not sure how hard that would be to change.
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Open Panzer Help / Adding increments to % speed decrease?
« Last post by Tom on June 05, 2026, 09:46:23 AM »
Hi Luke,

Would it be possible to add smaller increments to vehicle % speed decrease below trigger? Instead of 1% to 10% have 5% ?

Thanks,
T
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Open Panzer Help / Re: Odd sound triggering
« Last post by Tom on June 04, 2026, 10:06:05 AM »
Finally sorted out. Odd as I did not mess with prop or parameters but reloaded and tested and all works. Strange but fixed.
Sorry for the long post. But maybe if some one has odd stuff reload check those prop and parameters on mini and mini v2:)
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Open Panzer Help / Re: Odd sound triggering
« Last post by Tom on June 04, 2026, 05:38:00 AM »
Seems to be sorted out. It looks like something in prop settings.  Though not exactly sure which number.
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Open Panzer Help / Re: Odd sound triggering
« Last post by Tom on June 04, 2026, 05:20:56 AM »
I'll keep trying to sort it out and let you know the final outcome:)
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Open Panzer Help / Re: Odd sound triggering
« Last post by Tom on June 03, 2026, 07:13:03 PM »
Okay not that I get it lol but narrowed it down to..if I erase sound 2 turret slot sound then all works fine? Music triggers on user sound 2 and cannon fires normally.
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Open Panzer Help / Re: Odd sound triggering
« Last post by Tom on June 03, 2026, 06:24:30 PM »
Okay loaded another Panther sound set and all works fine except this file has no sounds in 1 or 2 where the turret and barrel sounds were on the other. So it seems somehow that is doing something to trigger the machine gun and other sounds after cannon fire. Very confusing and sorry for all the posts. Just trying to narrow it down.
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Open Panzer Help / Re: Odd sound triggering
« Last post by Tom on June 03, 2026, 05:34:42 PM »
These are parameters. Sorry for all the posts. Just trying to figure it out and a bit stumped:)
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