Recent Posts

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91
Open Panzer Help / Re: Odd Motor A B problem with turret rotation
« Last post by LukeZ on May 13, 2022, 08:25:38 AM »
Hi Mini, I assume you are talking about the A or B Motor outputs? (And not the general purpose I/O ports).

I see there are various versions of the L12, the I, S, R, or P. Can you tell us what version you have? For use with the A or B motor outputs, I think you would have to have the L12-S. If that is what you have and it is still not working, it could be that the actuators only accept on/off voltage (in other words there is no speed adjustment), whereas the motor outputs are variable speed.

If you had the -I or -R version, you could control them with one of the RC outputs on the TCB. I don't think have the -R version because that is limited to 6 volts.
92
Open Panzer Help / Odd Motor A B problem with turret rotation
« Last post by minimivic on May 12, 2022, 02:19:49 PM »
For my turret rotation (slew on the 1/6 jagdtiger) I am using an actuonics linear actuator 12v. I cannot get it to work from the A or B outputs.

TCB is fed with 12v linear actuator is 12v, I can test the A and B outputs with a 12V LED and it works perfectly, but the linear actuator will not operate.
I can directly power the actuator and it works fine, what am I missing.
Specs if it helps.
93
Show and Tell / Re: Tamiya Gepard(Cheetah) SPAAG
« Last post by johnnyvd on May 10, 2022, 02:51:16 AM »
Sorry all for the big delay. Due to a lot of work on my house and a new demanding job the Gepard project was put on hold for some time. I hope i will be finding the time to restart it this year. When i do, i will be posting progress and the 3D files!
94
Open Panzer Help / Re: My tank lost some functions
« Last post by LukeZ on May 07, 2022, 06:10:40 AM »
Thanks for letting me know! I'm glad it was something simple.  :D
95
Open Panzer Help / Re: My tank lost some functions
« Last post by Amaral on May 07, 2022, 01:32:56 AM »
Now it works!

Thx Luke for help.
96
Open Panzer Help / Re: My tank lost some functions
« Last post by LukeZ on May 06, 2022, 04:03:36 PM »
Hi Amaral, the most likely reason is that the channel center and end points were not saved correctly. It's good that you can see the stick movements on the radio tab, but I would recommend you go through the full radio setup procedure again. Refer to the video on this page.

If that doesn't fix it let me know!
97
Open Panzer Help / My tank lost some functions
« Last post by Amaral on May 06, 2022, 03:00:27 PM »
Hi.
I have problem with my OP tcb in my Maus. It drives only backwards and neutral turn is possible only in left direction. If I want to go forward there is no acceleration sound. Moving backwards and neutral left turn arent proportional. Always full throttle. Position of stick doesnt matter.

When I plug tcb to pc I can see all stick movements in radio tab.

When snooping, tcb doesnt see driving forward.

Im trying to reflash - still problem.

So I took second op tcb, flashed from same config file and? Same problem!

So it isnt hardware problem?
98
Open Source Sound Dev / Re: Openpanzer and Beier?
« Last post by LukeZ on April 18, 2022, 01:22:54 PM »
Hi minimivic. If you set the sound card to "Benedini - Mini," the signals from both left and right are combined into the Prop 1 output, so as far as the Beier is concerned, you have a "model with 1 drive motor." As for Prop 2 and 3, they may or may not be of much use. Prop 3 serves as a 16-position RC switch with each position controlling an output as shown on the picture of the Parameter tab on the Benedini page. The Beier is designed to read a similar type of switch, which they call "Nautic." You would connect Prop 3 from the TCB to "proportional channel #3 (X2/3) or channel #4 (X2/4) of the Beier sound module." However, I am not sure if the positions that we use for the Benedini will be the same positions that the Beier expects, so this may or may not work. You might want to use the Diagnosis function of Beier "Sound-Teacher" program to monitor the outputs of this channel, and see if they can be used.

If not, it might better to set the sound card to "Open Panzer Sound Card" in OP Config. You will not be using the OP Sound Card of course, but this frees up RC Output 6-8 on the TCB (Prop 3 - 1) for other uses. On the Functions tab of OP Config, you can then assign the "Throttle Command" trigger to the "RC Output 8 - Pass-through" function, and then connect Prop 1 to the Beier proportional channel 1 for movement sound.

For other sounds, you can use a pass-through RC channel connected to the Beier. You might also be able to use the General Purpose Outputs A & B on the TCB (set them to Default High) connected to some of the "switching inputs" on the Beier.

You will have to do a lot of experimenting and in the end you may not be able to take full advantage of all the features of the Beier. I will be curious what results you have, so let us know!
99
Open Source Sound Dev / Re: Openpanzer and Beier?
« Last post by minimivic on April 17, 2022, 07:31:33 AM »
Just about to try this idea, I’d like to keep OP in the system so Beier is only controlling sounds and some basic function.
The way I see it:
Prop 1 and 2 are easy and should give movement sound.
Prop 3 from OP, does this output different switch values for the gun, mg and other sounds, if it does I just need to work out how Beier reads these values.
If not then the OP outputs for elevation,traverse and recoil could be used as inputs on the Beier for sounds by using a y cable.
Mg this is an unknown until I test.
Lights, OP output to Beier input and then sound and light from Beier.

Any input would be appreciated.
100
Open Panzer Help / Re: MG Light will not turn off
« Last post by LukeZ on March 30, 2022, 08:27:56 AM »
No problem, I'm glad it was a simple fix. I admire all the foreigners who are trying to use this project, it is complicated enough in English!
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