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Messages - Rad_Schuhart

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16
Very good, I'm glad we got it sorted. This was a case where you wanted the computer to recognize 7 positions, but told it to expect only 6. I have done a similar thing many times and pulled my hair out until I finally realized I needed to tell my computer the truth.

Yes, no sending signal (neutal, 0) was still recognized like a signal. Even when completely normal this was something different, unexpected and new for me. It seems we can always learn something new... And it also seems once implemented I will need 13 positions instead of 12, Lol.

But what it counts is MY TANK ROCKS! User sounds, sound banks and so on, cant be happier!
As you are well aware, I like the TCB, but the soundcard is a diamond. Some light outputs more, smaller size and it will be unbeatable.

I think RC sellers are missing a big oportunity here. I threw your diagrams and links to a lot of people like for example the metal origin guys (the ones who did the Puma and the SDKFZ 222 and some more,) but no luck so far. I can't understand it.

Ill try to make a better video with all the sounds and features, but as you all know, driving and filming at the same time is not easy.

17
Sleeping some hours helped. :)

Yes, RUD back was moved the channel to center. Well, in fact is not exactly that, rudder back stopped moving the signal to the desired position, and left the channel centered. The OP software interpreted it as position 3 instead of a neutral position that I thought we could have.


But no problem! The 7 pos switch trick worked. I fixed it with your idea, to not asigning anything to position 4 in the open panzer software. So now I can freely and easily select those 12 user sounds at will! Now is easier to give platoon instructions to other tanks than ever!  ;D

I am using two channels, one for the first 6 user sounds, and another one for the following 6. Once you implement the posibility of having a 12 pos switch I will fit everything in one channel leaving the rest for the other functions.

I am very happy now. Beware evil allies! there is a King Tiger as a platoon commander here! Lol

18

If you need something between those two then you need to define a 7 position switch, however I don't know why that is necessary. When you flip the RUD switch down, it should play whatever is selected by your 6-position switch and the ELE combination. When you flip the RUD switch up, you want it to do nothing, but apparently it is triggering some position, which is an issue with your RUD mix.

If you need an extra position that does nothing, define a 7-position switch. You will still get 6 sounds (1-3 and 5-7), so you aren't going to be missing any sounds. And you don't need to create a silent WAV file for position 4 (which will be the middle position), just don't assign position 4 to any function in OP Config. Then when position 4 is triggered, it will do nothing because you didn't tell OP Config to have it do anything.


Well, I guess I need to make a video... I do understand what is the radio doing, and also I do understand the mixes quite well. RUD (or whatever switch or push button) triggers the previously selected sound, and it does work, but when I move it back, (or release the button, if it is a push button)  it triggers the user sound 3, because the OP asigns it automatically in position 3. I tested and indeed it seems not possible to program the radio to have a neutral position between 3 and 4...

So I will go deeper tomorrow with the 7 pos switch experiment. I have some ideas and it might do the trick. As you point, the clue is going to be to not to assign anything in the op config to position 4. Some hours of sleep will help me too. I will update!

19
I am also sure RUD is not triggering any sound per se. And I am sure of it, because I not only tripple checked it, but I also removed everything and started a new model, and new everything and the problem persisted.

The plan is, in case I did not explain myself well enough, I want to select the desired sound with the 6 pos switch, and then to give the order of playing it with any other switch of push button.

It does work, and I managed to do it with the 12 user sounds... The problem was when the trigger switch-push button goes to the off position. Doing that plays user sound 3 once, because it seems there is no like an "off position"

Plan might be to do as you said, select 7 positions, and in the SD card replace the sound 7 with a silence, and when having that trigger button send the signal to trigger that 7th sound... But that means missing one sound, and you all know I love sounds, lol.

Ill keep thinking about it, I am sure we will find a way.

How do you trigger the user sounds?

20
Hi, you got it right. Plan is to each of those positions triggers one "User Sound X - Play Once" function

ELE is a logical switch that makes me select between the 6 user sounds, and the 6 next. And rudder is just what triggers what I have previosly selected.


I would think that the Read Radio function in OP Config should be useful for helping you troubleshoot this. Turning your 6-position switch on the radio should theoretically have no effect on the visual display of Aux 10 and 11 in OP Config. Only when you move the RUD switch down should one of those channels move to a new position (which Aux channel moves will depend on the position of your ELE channel). Does all that seem to work correctly? Are you able to access all 6 positions of both Aux 10 and 11 (confirming that your mix offset amounts are defined correctly)? What happens when you move the RUD channel to the unused middle position - does Aux 10/11 move to an undesired slot?


You could also set one of the Aux channels to 7 positions with one of the 7 being the unwanted position that gets triggered when RUD switch is in the middle, leaving you 6 others. But this will require you to modify the mix offsets in your transmitter and I don't really think it gets to the bottom of the problem.


Yes, the OP software reading the radio is indeed very useful. It does work correctly, if I move the 6 pos switch, I see the bar moving and the "pos X" changing... The problem is it seems I cannot make any neutral position. I mean, when in neutral the TCB says it is in position 3 and that is the problem, I tried with the push buttons at the back of the radio and multiple mixes and no luck so far.

I attached 3 pics. 1st, real pos 3. 2nd. Neutral (and issue), and 3rd, position 4

I tried the 7 positions trick, but it also does not work because it is either position 3 or position 4.


I am sure it will be a stupid thing that I am overlooking...

If I tell you that today spent about 3 hours struggling with a very strange behaviour with the board, and then I realized it was just low battery... Lol

21
Hi Luke and to all those who want to play the user sounds either in the OP soundcard or in the Benedini mini, and have a fancy radio.

I am spending tons of time and it seems I cannot find a good way to trigger the sounds. Well, at least one that makes me be 100% happy.

PLAN A
My idea is to use a 12pos switch, (I know it has not been implemented yet, for now just 9 positions)

In my radio I have fitted a 6 positions switch, and all the other switches in the radio are 3 positions. So with some programming I did something like this

ELE switch UP, + 6pos0, 6pos1, 6pos2, 6pos3, 6pos4, 6pos5. it selects the sound.
Then when I flick the RUD switch DOWN, and it triggers the previously selected sound. This way I can select and play the first 6 sounds

If I have the ELE switch DOWN, + 6pos0, 6pos1, 6pos2, 6pos3, 6pos4, 6pos5 when ficking the RUD down, it triggers the other 6 sounds but it does work with the Benedini boards.

The problem of this? Every time I move the RUD switch to neutral position, the same undesired sound is triggered. In the case of using the king tiger setup I did, the sound 5 is the one who is triggered.

I attached a pic of the software reading my radio. I think if there was a way when having this in neutral position to detect it like "Off" instead of pos 3 or something similar, it would work.


PLAN B:
The one I used at the beginning, rotating the 6 position switch to the desired position and programing some delay, so I have time to rotate it. Problem is sometimes I dont really know which sound I have selected and it is not very precise.

So can you throw me some light?


22
Open Panzer Help / Re: New Smoker Functinality
« on: October 19, 2019, 10:47:23 AM »
I dont know if the feature is already there, but can we control the smoke with a pot? I mean in a proportional way, the more the more you turn the pot, the more the smoke.
Yes, this is possible if you set the Control to "Manual (with function triggers)" in the Smoker section on the Motors tab of OP Config. Then assign the "Smoker - Manual Speed" function to your pot channel.

Of course as the name implies, you will have to adjust the speed manually - the smoker will not respond to throttle commands, it will only respond to you turning the pot. But I think this must be the same method as when you use a speed control.

Tested and works like a charm. This is very very usefull. Thanks!

23
Open Panzer Help / Re: New Smoker Functinality
« on: October 15, 2019, 03:02:00 PM »
I dont know if the feature is already there, but can we control the smoke with a pot? I mean in a proportional way, the more the more you turn the pot, the more the smoke.
Yes, this is possible if you set the Control to "Manual (with function triggers)" in the Smoker section on the Motors tab of OP Config. Then assign the "Smoker - Manual Speed" function to your pot channel.

Of course as the name implies, you will have to adjust the speed manually - the smoker will not respond to throttle commands, it will only respond to you turning the pot. But I think this must be the same method as when you use a speed control.

Perfect, that was my idea. I will test it soon.

24
Open Panzer Help / Re: New Smoker Functinality
« on: October 15, 2019, 02:13:06 PM »
I dont know if the feature is already there, but can we control the smoke with a pot? I mean in a proportional way, the more the more you turn the pot, the more the smoke.

I am saying this because I had some problems when extensive using smoke units. With the On-Off way, alfter a while running sometimes is either too much smoke, or too little. Also the smoke fluid evaporates and sometimes I need to adjust the voltage to keep the equilibrium between puffing smoke and not burning the element, so a pot would be the ideal for that purpose.

In this case is just an idea, not an official request. I do this in some other units with a cheap chinese ESC and works good.

25
Open Source Sound Dev / Re: Wiring an amp to the OP soundcard.
« on: October 14, 2019, 01:53:13 PM »
Well, time to update. I ordered the Teensy in a strange website which did not inspire me a lot of confidence, but it was in Germany, cheap and with free shipping, so I played the cheapman role again and I ordered it.

It took two days to arrive. I came with no box. Just a plastic envelope and a Teensy paper that explains the pins... I did not know if I got a counterfeit board or a counterfeit of a counterfeit. What I knew is the pirate version came with a nice box and this came with nothing.

I inspected it, connected it to the open panzer software and flashed the newest firmware with no problems at all. But I can do that in my damaged board too, so it did not say a lot.

Then I grabbed some pins and I did a dry fit... It did not work and I started sweating... If I solder the pins, I lose the guarantee and I cannot return it in case of a counterfeit... I tried several things more and well, I had to pull the plunge and to solder the pins on it.

Fairly easy job that I did with very afraid of messing it, droping a solder iron blob over the microprocessor or things like that... Surprisingly it went smooth and nice.

I started the tank, and no sound. I flashed the soundcard firmware again, and no dice. I connected the TCB and I got a promp saying I had to update it. I did it, and after that nothing worked. I paniked and I thought I damaged something, so I tried installing and uninstalling things until I realized all I had to do is to flash my own config in the board again, lol.

Ok, the tank was working again, but still no sound. I tried everything and I cursed myself for not ordering the teensy board with the pins already soldered for 2 extra euros. The cheapman's curse, for ordering in strange sites and saving pennies ordering with no pins, lol. I also thought the other part of the OP soundcard was damaged.

I read the wiki, I flashed and unflashed everything again, and then... Well, it embarrases me, but it might make you laugh. Then I saw it. The speaker. It was just not plugged in.

For God's sake, how could I have missed that? It brought me to desperation, pretty much like when I could not shoot the cannon because of the repair switch, lol.

But yeah, the thing is the board works, I have sound and everything is as expected. I liked more the purple color in the soundcard, but now I have a story to tell. :)

Pfew!

26
Open Source Sound Dev / Re: Wiring an amp to the OP soundcard.
« on: October 11, 2019, 03:39:08 AM »
Obviously I've never bought from them so I have no idea, but you can try and find out.

I mentioned to you earlier the PJRC Official Distributor List, there are multiple sellers in Germany on that list as well as others elsewhere in the EU. I don't know why you wouldn't just use one of those but as we say in America, it's a free country and you can do what you want.

Well, I did check that link. The two austrian links were not working, so I entered in their homepage, and the fist shop has them out of stock, and in the second are not found.

Then I checked some of the links in germany and it seems they have it, so I will order it from there. Thanks for your assistance!

27
Show and Tell / Re: My Tiger II
« on: October 11, 2019, 03:32:10 AM »
Very nice unit Rad! And i must say its a very nice camo-job! Not too dark.

Love the  zimmerit work also.. Well done!

But i would not be able to keep myselves from knocking off some of the fenders and put some dents and scratches on it  ;D but great work!

Thank you!

Yes, I was tempted to remove some of the fenders, and also make scratches and bullet holes... But I must confess I paniked. At least the fenders are just bolted and can be easily removed, but the scratches and dents were just a risk too high for me. And finding tamiya spares is horrible hard and/or expensive here in Europe...

But overall I am happy, and I enjoyed the zimmerit process quite a lot.


28
Open Source Sound Dev / Re: Wiring an amp to the OP soundcard.
« on: October 10, 2019, 12:31:32 PM »
I would not suggest buying a counterfeit Teensy from China, there are many reports that they do not work. It also doesn't seem like they cost much less, and there is a good possibility you will just be throwing money away.

For the second part you are correct - just plug it into your computer and flash the Open Panzer Sound Card firmware using OP Config, that's all you need to do.

My godness, that's why is always better to ask. Thanks for the tip.

I sourced a german ebay seller, with affordable price and cheap shipping (3 euros)

https://www.ebay.at/itm/PJRC-Teensy-3-2-USB-Development-Board-32-Bit-ARM-72-MHz-Cortex-M4-IOT-TS01001/273030654757?hash=item3f91e52b25:g:Bi0AAOSw0gVdlyYA#shpCntId

Please take a look and tell me what you think. Anyway I am covered with paypal, so in case this is a fake version I can always claim or return it.

29
TCB Dev / Re: Ideas for the OP Config
« on: October 10, 2019, 02:45:39 AM »
Yes, IMHO nothing can beat my radio with 9xtreme. I think I have the honour of having the most modded 9x radio, because I did basically every mod showed in the openrcforum and some more. The only and last part that will finish the radio, is the 7 pos encoder, which I think you already have. I will try to install it at christmas but I am really scared of damaging something. If I blew the 9xtreme I hang myself somewhere.

I dont see any 9xtreme or similar board coming at any moment in the future. 9x radios time seems to be gone, and now there are a lot of alternatives selling cheap radios with most of the mods any mortal would need, already done (I still cant believe I got a turnigy 9xr pro for 25 dollars at hobbyking!)

I also do preffer erskyTX way more than opentx, but it seems the erskytx guys are porting it to the jumper T16. The only thing is  they will not support the frsky protocol. Copy and paste from the forum:

"by MikeB ยป Sun Aug 18, 2019 10:52 pm

I have a version of erskyTx that runs OK on the T16, although I haven't published it yet. I may do so very soon. Note that, as with the 9XR-PRO when it first came out, the use of FrSky 'X' and FrSky 'D' protocols is disabled on the T16 until Jumper reach an agreement with FrSky to allow their use (which HK did for the 'PRO)."

Anyway, plan is to stick with my 9xtreme radio, unless some disaster happens. Include me and my radio in your nocturne prayers, lol.


About the 9pos, thanks for implementing them, it is better than 6!. If you have time in the future it would be great to include the 12, specially for those who have the benedini mini. No rush, I dont have soundcard and it will take me two months to replace it.

And about the turret sound, yes, it might be complicated for some users. Anyway if you implement it, let me know and I will make the turret sounds for the existent sound sets. It should not be toooo complicated.

30
Open Source Sound Dev / Re: Wiring an amp to the OP soundcard.
« on: October 10, 2019, 02:12:46 AM »
Ok, lets start the search of a new teensy 3.2

The chinese seem to have everything, and free shipping!:
https://www.aliexpress.com/item/33053619319.html?spm=a2g0o.cart.0.0.2f223c00REH7tx&mp=1

What do you think? Yes, I will miss the purple color, but if it works...

Also, once I buy it, and once I put the pins on it, what do I do? Do I just connect it to the computer and with the open panzer software do I flash the latest soundcard software?

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