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Open Source Sound Dev / Re: OPSC Lite
« on: March 13, 2026, 11:15:40 AM »
Thank you for your efforts!
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Open Source Sound Dev / Re: OPSC Lite« on: March 13, 2026, 11:15:40 AM »
Thank you for your efforts!
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Open Panzer Help / Re: Track Recoil on Cannon (RX) Hit« on: February 04, 2026, 03:37:08 PM »I'm sorry to say that reference went right over my head! I'd say the real 31337 is the guy who knows hacker-slang better than I do. But maybe in two more posts I'll reach your level. Successfully tested sir, thank you again! 3
Open Panzer Help / Re: Track Recoil on Cannon (RX) Hit« on: February 04, 2026, 12:13:08 PM »Hi Wankel, You are amazing, thank you very much sir! The light sequence is not an issue, dont worry about it. In 3 more posts you will be 1337, definitely checks out! 4
Open Panzer Help / Re: Track Recoil on Cannon (RX) Hit« on: February 03, 2026, 05:11:25 PM »Totally understand. Curious what your track recoil is currently set at? Im currently at 25 150 with taigen metal gears and brushless motors. 5
Open Panzer Help / Re: Track Recoil on Cannon (RX) Hit« on: February 02, 2026, 07:09:35 PM »Do you like the track recoil effect? On stock henglong it always seems harsh and not realistic. Not that heavy tanks do recoil back..but I do, it also helps with IR battling and knowing the tank has been hit. Its harsh on a HL board because the HL boards are not very sophisticated and lack the options OP offers. My settings are very slight on firing right now. What I am asking for is the track recoil to trigger when the tank receives a hit. 6
Open Panzer Help / Track Recoil on Cannon (RX) Hit« on: February 02, 2026, 03:54:01 PM »
Hey There!
I have successfully deployed the OP Board twice now, once in a Chaffee and also a StuG, which is my current project. I am curious if we could create a custom scenario that causes the track recoil to trigger on firing and on receiving a hit from the enemy. It could even mirror the track recoil settings, so whatever the OP Config is set to is what makes it recoil on hits and on firing. One complaint I have received is that its too hard to tell when the tank gets hit. I really enjoy the light sequence that was selected, but maybe that can also be changed to flash like the HL tanks do. Is this possible?
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