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wiki:tcb:tcbinstall:sound_benedini_v3 [2019/12/14 14:52]
opadmin [Parameter Tab]
wiki:tcb:tcbinstall:sound_benedini_v3 [2020/01/06 20:45]
opadmin [Parameter Tab]
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 +<p><b>Note</b>: Drop-down values <span style="background-color:#ACFF97;">highlighted in green</span> in the image above represent the literal selection to make. Values <span style="background-color:#33FFFF;">highlighted in blue</span> represent the sound number from the Sounds tab that should be placed in that slot. For example, if you have the cannon fire sound loaded into the Sound 1 row on the Sounds tab, then you should select Sound 1 in <i>position 3</i> of the 1st Coder column since that is where that cannon sound needs to go.
 +</p>
  <ol class="tealred_ol">  <ol class="tealred_ol">
  <li><b>Prop 1:</b> Set Prop 1 Input Mode to <b>RC</b> and Prop 1 Type to <b>Gas</b> (used to be called <b>Speed</b> in Flash v3 and earlier).</li>  <li><b>Prop 1:</b> Set Prop 1 Input Mode to <b>RC</b> and Prop 1 Type to <b>Gas</b> (used to be called <b>Speed</b> in Flash v3 and earlier).</li>
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  <li><b>Prop 3:</b> Set Prop 3 Input Mode to <b>RC</b> and Prop 3 Type to <b>1st Coder 12-Key</b>.</li>  <li><b>Prop 3:</b> Set Prop 3 Input Mode to <b>RC</b> and Prop 3 Type to <b>1st Coder 12-Key</b>.</li>
  <li><b>Engine Start Mode:</b> Set to <b>man. Start</b>.<br /><b>Note:</b> Due to the way the engine is started on the Mini, if you assign the individual "Engine - Turn On" and "Engine - Turn Off" functions on the TCB to a 2-position switch on your transmitter, the Mini will begin playing the engine sounds when you turn on the device, even if the switch on your transmitter is on the Off position. In order to avoid this, use the "Engine - Toggle On/Off" function instead of the individual on and off functions, and assign that to a 2-position switch. One position will toggle the engine, the other position will do nothing. Keep the switch in the nothing position when you start the TCB and it will then remain synchronized with the Mini. <a href="http://openpanzer.org/forum/index.php?topic=73.msg766#msg766">Read this post for a discussion</a>. </li>  <li><b>Engine Start Mode:</b> Set to <b>man. Start</b>.<br /><b>Note:</b> Due to the way the engine is started on the Mini, if you assign the individual "Engine - Turn On" and "Engine - Turn Off" functions on the TCB to a 2-position switch on your transmitter, the Mini will begin playing the engine sounds when you turn on the device, even if the switch on your transmitter is on the Off position. In order to avoid this, use the "Engine - Toggle On/Off" function instead of the individual on and off functions, and assign that to a 2-position switch. One position will toggle the engine, the other position will do nothing. Keep the switch in the nothing position when you start the TCB and it will then remain synchronized with the Mini. <a href="http://openpanzer.org/forum/index.php?topic=73.msg766#msg766">Read this post for a discussion</a>. </li>
- <li><b>1st Coder Functions:</b> In the 1st Coder column you must select the sound number from the Sounds tab that matches the sound description shown in the screenshot above. <b>Example:</b> Assume you imported your cannon fire sound into the Sound 6 slot on the Sounds tab of the TBS Flash program. On the Parameter tab, you would then need to select "Sound 6" in the third drop-down list in the 1st Coder column, because position 3 is where the TCB is going to expect the cannon fire sound.<br /><br />If you import your sounds on the Sound tab in the same order they will need to be assigned on the Paramater tab, you will make your job a little easier. However we allow the flexibility of sounds to be in any order on the Sound tab in order that some users can take advantage of Flash features like <em>Dynamic In</em>, etc...<br /><br />For the last two slots in the 1st Coder column (15 & 16) assign the Volume UP and Volume DN functions from the drop-down list if you intend to use them (you will later need to assign a trigger to these function in OP Config, see the </html>[[wiki:tcb:operation:functionlist#sounds|Sounds section]]<html> of the function reference page for more information).</li>+ <li><b>1st Coder Functions:</b> In the 1st Coder column you must select the sound number from the Sounds tab that matches the sound description shown in the screenshot above. <b>Example:</b> Assume you imported your cannon fire sound into the Sound 6 slot on the Sounds tab of the TBS Flash program. On the Parameter tab, you would then need to select "Sound 6" in the third drop-down list in the 1st Coder column, because position 3 is where the TCB is going to expect the cannon fire sound.<br /><br />If you import your sounds on the Sound tab in the same order they will need to be assigned on the Paramater tab, you will make your job a little easier. However we allow the flexibility of sounds to be in any order on the Sound tab in order that some users can take advantage of Flash features like <em>Dynamic In</em>, etc...<br /><br />For the last two slots in the 1st Coder column (15 & 16) assign the Volume UP and Volume DN functions from the drop-down list if you intend to use them (you will later need to assign a trigger to these function in OP Config, see the </html>[[wiki:tcb:operation:functionlist#sounds|Sounds section]]<html> of the function reference page for more information). You can also use the "Auto Start Engine with Throttle" option on the Driving tab of OP Config if you just want to start the engine when you first move the throttle.</li>
  <li><b>2nd Coder Functions:</b> There are only two slots available in the 2nd Coder column. In position 1 you must select <b>Engine Start</b> from the drop-down list. In the second position assign the sound number from the Sounds tab that represents the Repair sound.</li>  <li><b>2nd Coder Functions:</b> There are only two slots available in the 2nd Coder column. In position 1 you must select <b>Engine Start</b> from the drop-down list. In the second position assign the sound number from the Sounds tab that represents the Repair sound.</li>
  </ol>  </ol>
wiki/tcb/tcbinstall/sound_benedini_v3.txt ยท Last modified: 2022/02/10 21:02 by opadmin